Flicker Combo with Displacer Kitten for Standard

standardcombo60 cardsAvg CMC 2.2Deck Cost: $378.19

Strategy

The deck aims to leverage card draw and flicker effects to create a loop that allows for repeated use of enter-the-battlefield abilities, maintaining control of the board while assembling a combo win condition. The primary combo involves using flicker effects on creatures like Displacer Kitten and Arcane Proxy to generate continuous value and overwhelm opponents.

  • Displacer Kitten with Riverchurn Monument for flickering and mana fixing
  • Soulherder and Flicker of Fate for repeated ETB triggers
  • Mind Spring and Ancestral Reminiscence for card draw and combo assembly

Mainboard (60 cards)

Creature

4 cards
2
Coveted Falcon

Coveted Falcon

$0.21 × 2

2
Calamity, Galloping Inferno

Calamity, Galloping Inferno

$0.61 × 2

Instant

8 cards
3
Peer Past the Veil

Peer Past the Veil

$0.20 × 3

2
Quick Study

Quick Study

$0.33 × 2

3
Midnight Tilling

Midnight Tilling

$0.22 × 3

Sorcery

9 cards
4
Mind Spring

Mind Spring

$0.27 × 4

3
Ancestral Reminiscence

Ancestral Reminiscence

$0.14 × 3

2
Dragonclaw Strike

Dragonclaw Strike

$0.12 × 2

Artifact

7 cards
4
Riverchurn Monument

Riverchurn Monument

3
Marina Vendrell's Grimoire

Marina Vendrell's Grimoire

$0.45 × 3

Land

32 cards
4
Fabled Passage

Fabled Passage

6
Island

Island

4
Swamp

Swamp

$0.38 × 4

4
Plains

Plains

3
Temple of Deceit

Temple of Deceit

$0.44 × 3

3
Temple of Enlightenment

Temple of Enlightenment

4
Mountain

Mountain

$25.46 × 4

4
Forest

Forest

Sideboard (15 cards)

Instant

12 cards
3
Mystical Dispute

Mystical Dispute

$0.69 × 3

3
Disenchant

Disenchant

$0.99 × 3

3
Aether Gust

Aether Gust

$0.18 × 3

3
Negate

Negate

$0.21 × 3

Sorcery

3 cards
3
Duress

Duress

$2.60 × 3

Deck Statistics

Total Cards
60
Unique
23
Sideboard
15
Format
standard

CMC Curve

0
32
1
0
2
11
3
4
4
6
5
0
6
7
20
8
7
32

AI-Generated Synergies

Mind SpringAncestral Reminiscence

Both cards allow for drawing cards based on specific conditions. Mind Spring allows you to draw cards equal to the amount of mana you put into it, while Ancestral Reminiscence lets you draw cards based on the number of cards in your graveyard, which can be increased through card draw effects.

Riverchurn MonumentFabled Passage

Riverchurn Monument provides mana acceleration and can help fix your mana for the different colors in your deck. Fabled Passage can help ensure you have the basic land types needed to activate Riverchurn Monument's abilities effectively.

Marina Vendrell's GrimoireQuick Study

Marina Vendrell's Grimoire allows you to draw additional cards whenever you discard a card, while Quick Study lets you draw cards and potentially discard unwanted ones. Together, they create a cycle of drawing cards that can lead to significant card advantage.

Midnight TillingPeer Past the Veil

Midnight Tilling allows you to return a land to your hand and then play it, while Peer Past the Veil lets you draw cards and potentially discard lands. This synergy allows you to keep your mana base intact while continually drawing and playing lands, enabling ramp and card draw.

Temple of DeceitTemple of Enlightenment

Both Temples provide scrying abilities, allowing you to filter your draws and set up your hand for the late game. This is particularly useful in a deck that relies on drawing multiple cards or assembling specific combinations of cards, enhancing your overall strategy.

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