Terra, Magical Adept // Esper Terra + The First Tyrannic War + Barbarian Class

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CommanderLegacyVintage
Result

Infinite ETB, Infinite LTB, Infinite colored mana, Infinite self-mill, Infinite token copies of nonlegendary enchantments you control

Activate Terra, Magical Adept by paying and tapping it, exiling it and returning it to the battlefield as Esper Terra.

When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of The First Tyrannic War and then putting two lore counters on it.

The First Tyrannic War token's first, second and third chapter abilities trigger.

Resolve the first trigger. Then, resolve the second trigger, putting a lore counter on Esper Terra.

Esper Terra's second c

Component Cards

Terra, Magical Adept // Esper Terra

Terra, Magical Adept // Esper Terra

$3.12

The First Tyrannic War

The First Tyrannic War

Barbarian Class

Barbarian Class

$0.35

How It Works

1

Activate Terra, Magical Adept by paying and tapping it, exiling it and returning it to the battlefield as Esper Terra.

When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of The First Tyrannic War and then putting two lore counters on it.

The First Tyrannic War token's first, second and third chapter abilities trigger.

Resolve the first trigger

2

Then, resolve the second trigger, putting a lore counter on Esper Terra.

Esper Terra's second chapter ability triggers, creating a token copy of a nonlegendary enchantment you control.

Resolve the third First Tyrannic War trigger, putting two lore counters on Esper Terra and causing you to sacrifice the First Tyrannic War token.

Esper Terra's third and fourth chapter abilities trigger

3

Resolve the third ability's trigger, creating a token copy of a nonlegendary enchantment you control.

Resolve the fourth trigger, causing you to add , and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept.

When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand.

Repeat.