Infinite damage, Infinite +1/+1 counters on creatures you control
Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
Rite of Passage and Court of Vantress trigger, putting two +1/+1 counters on Walking Ballista.
Repeat an arbitrarily large number of times.
Move to the next turn, removing all damage marked on Walking Ballista.
Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
Repeat step 5 as desired.
Component Cards
How It Works
Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
Rite of Passage and Court of Vantress trigger, putting two +1/+1 counters on Walking Ballista.
Repeat an arbitrarily large number of times.
Move to the next turn, removing all damage marked on Walking Ballista.
Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
Repeat step 5 as desired.


