Infinite turns, Lock
Activate Izzet Chemister's first ability by paying and tapping it, exiling Late to Dinner from your graveyard.
Declare Initiate's Companion as an attacker.
Finest Hour's exalted and second ability triggers.
Resolve the first Finest Hour trigger, giving Initiate's Companion +1/+1 until end of turn.
Resolve the second Finest Hour trigger, untapping Initiate's Companion and causing you to get an additional combat phase after this one.
Deal combat damage to an opponent using Initiate's Companion
Component Cards
How It Works
Activate Izzet Chemister's first ability by paying and tapping it, exiling Late to Dinner from your graveyard.
Declare Initiate's Companion as an attacker.
Finest Hour's exalted and second ability triggers.
Resolve the first Finest Hour trigger, giving Initiate's Companion +1/+1 until end of turn.
Resolve the second Finest Hour trigger, untapping Initiate's Companion and causing you to get an additional combat phase after this one.
Deal combat damage to an opponent using Initiate's Companion.
Initiate's Companion triggers, untapping Izzet Chemister.
Activate Izzet Chemister's first ability by paying and tapping it, exiling Time Warp from your graveyard.
Move to your second combat phase, and declare Initiate's Companion as an attacker.
Finest Hour's exalted ability triggers, giving Initiate's Companion +1/+1 until end of turn.
Deal combat damage to an opponent using Initiate's Companion.
Initiate's Companion triggers, untapping Izzet Chemister.
Activate Izzet Chemister's second ability by paying , tapping and sacrificing it, casting Late to Dinner and Time Warp from exile without paying their mana costs.
Resolve Time Warp, causing you to take an extra turn after this one.
Resolve Late to Dinner, returning Izzet Chemister from your graveyard to the battlefield and creating a Food token.
Repeat each turn.




