Near-infinite power for a creature until end of turn, Win the game at the beginning of your next upkeep
At the beginning of your upkeep, Mayael's Aria triggers.
Holding priority, activate Emergence Zone's second ability by paying and tapping it, allowing you to cast all spells this turn as though they have flash.
Cast Avenger of Zendikar by paying .
Avenger of Zendikar enters the battlefield, triggering itself and Devilish Valet.
Resolve the Avenger of Zendikar trigger, creating a 0/1 Plant creature token for each land you control.
Each Plant token enters the battlefield, triggering D
Component Cards
How It Works
At the beginning of your upkeep, Mayael's Aria triggers.
Holding priority, activate Emergence Zone's second ability by paying and tapping it, allowing you to cast all spells this turn as though they have flash.
Cast Avenger of Zendikar by paying .
Avenger of Zendikar enters the battlefield, triggering itself and Devilish Valet.
Resolve the Avenger of Zendikar trigger, creating a 0/1 Plant creature token for each land you control.
Each Plant token enters the battlefield, triggering Devilish Valet that many times.
Resolve a Devilish Valet trigger, doubling its power until end of turn.
Repeat step 7 for each remaining Devilish Valet trigger.
Resolve the Mayael's Aria trigger, causing you to put a +1/+1 counter on each creature you control, gain ten life and win the game.



