Deafening Silence + Possibility Storm

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CommanderModernPioneerLegacyVintage
Result

Exile all noncreature spells players cast from their hand, Players can only cast one noncreature spell per turn, Lock

Whenever a player casts a noncreature spell from their hand, Possibility Storm triggers, exiling that spell.

Because Deafening Silence prevents players from casting more than one noncreature spell each turn, players cannot cast a noncreature spell permitted by Possibility Storm, or any other noncreature spell that turn.

Component Cards

Deafening Silence

Deafening Silence

$2.63

Possibility Storm

Possibility Storm

$3.65

How It Works

1

Whenever a player casts a noncreature spell from their hand, Possibility Storm triggers, exiling that spell.

Because Deafening Silence prevents players from casting more than one noncreature spell each turn, players cannot cast a noncreature spell permitted by Possibility Storm, or any other noncreature spell that turn.